A roguelike third-person shooter, where the player controls a frog that has to explore a space station infested by green aliens to find a special card. After finding it, insert it in one of the computers scattered around to get control of the station back.

 It uses various procedural generation techniques such as binary space partitioning, cellular automata and others to create interesting levels.

Developed on Unity for the final project of my Computer Science with Games Technology degree.

Leave a comment

Log in with itch.io to leave a comment.